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Jamie Fuller SpaceDancer 1.00 S60v5 Multitouch Game



SpaceDancer V1.00 S60v5

Jamie Fuller SpaceDancer 1.00 S60v5 Multitouch Game

The game idea was a simple derivative of 'guitar hero' or 'DDR' whereby you press a button or buttons along with the music.

The two major problems with this idea on this specific platform are:
1) Button layout, the buttons need to be in an easy to reach location , but also that will not require the phone to be shifted around to reach other keys. also when pressing the buttons its important that the main game play area is not obscured by the players hands.

2) most touchscreen devices are still only single touch capable. this severely reduces the number of button presses available. unlike a traditional keypad which allows for combos.

Both of these issues have been overcome as you can see in the video. The game is very early on in design but the underlying technology is the real product that I'm showcasing.

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